public class SampledSound
extends java.lang.Thread
plays a sound
This is a internal class, do not use it in your projects!
Constructor and Description |
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SampledSound(byte[] data,
boolean loop) |
Modifier and Type | Method and Description |
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void |
pauseSound(boolean pause)
pauses / unpauses this sound
|
void |
run() |
void |
start() |
void |
stopSound()
stops this sound
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activeCount, checkAccess, clone, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, stop, stop, suspend, toString, yield
public SampledSound(byte[] data, boolean loop)
data
- data from soundfileloop
- if true, the sound is looped, otherwise only played oncepublic void start()
start
in class java.lang.Thread
public void run()
run
in interface java.lang.Runnable
run
in class java.lang.Thread
public void pauseSound(boolean pause)
pauses / unpauses this sound
pause
- true to pause, false to unpausepublic void stopSound()
stops this sound